A2G, Air to Ground: Weapons that fire from an aircraft designed primarily for ground targets
A2A, Air to Air: Weapons that fire from an aircraft designed primarily for airborne targets
AA, Anti-Air:Weapons designed to counter aircraft.
ADS, Aim Down Sights: As opposed to hipfiring, bringing up your gun and aiming with the sight.
AI, Anti-Infantry: Weapons designed to counter infantry.
AMS, Advanced Mobile Station: Vehicles known as AMS serve as mobile, forward respawn locations. Currently only Sunderers can fit this module.
AV, Anti-Vehicle: Weapons designed to counter vehicles.
Battle Bus: Sunderer outfitted for direct confrontation with the enemy.
CAP, Capture: The act of standing on the capture point to start or stop the taking over of a territory.
CP, Capture Point:The areas of a base that must be held to capture the base.
Certification Points, Certs: Used to sidegrade into additional skills, vehicles, and weapons. Earned with experience.
CQC, Close Quarters Combat: Fighting that occurs up close and personal.
CoF, Cone of Fire: The spread or area your weapon may discharge into.
Drop Pod: Used in hotdrops to deliver troops to the ground safely.
ESF, Empire Specific Fighter: Referring to each Empire’s unique air fighter.
Engineer, Engi: An infantry class devoted to support of all things mechanical. Probably the class most often run over.
Experience, Exp, XP: Points gained in battle, accumulating into Certification Points and Rank.
FOB, Forward Operations Base: A forward logistical sunderer for wind wraiths to land, repair and re-arm. Usually has Anti-air defenses as well. (GotR Specific)
Gal, Galaxy: A 12 man transport aircraft with 4 player controlled turrets. Jumping out at altitude causes no fall damage.
Gunship Galaxy, GG: A galaxy equipped for direct confrontation with he enemy.
Hack, Hacking: Infiltrators are able to hack enemy terminals and turrets, allowing their use for allies.
Heavy Assault, HA: An infantry class devoted to distance suppression and anti-vehicle counters.
HE Turret: High explosive: Vehicle weapons with large explosive area of effect designed to damage infantry.
Hipfiring: The act of firing your weapon without aiming down the sight.
Hotdrop: Airborne deployment using a Galaxy, spawn beacon, or any of the quick deploy features to drop onto contested territory or behind enemy lines.
Infiltrator, Infil:An infantry class known as a cloaker and sniper.
Instant Action:Hotdropping via a drop pod directly from the in-game map.
Jump Jets: Pack that allows a Light Assault soldier to fly or hover for short periods.
K/D, Kill Death Ratio: Total kills divided by total deaths
Liberator, Lib: A three seat fighter useful primarily for ground strafing.
Light Assault, LA: An infantry class noted for its mobility and use of Jump Jets.
Lightning: A single seat tank available to all Empires.
Magrider, Mag:A Vanu Sovereignty two seat tank known for its ability to hover.
MAX, Mechanized Assault Exo-Suit: A suit infantry classes can utilize for superior ground combat.
MBT, Main Battle Tank: Referring to each Empire’s unique two seat tank.
Medic: An infantry class known for healing and reviving allies.
Mosquito, Mossie, Mossy: The Terran Republic’s single seat fighter aircraft.
NC, New Conglomerate: A loosely connected group of rebel factions and idealistic freedom fighters, the New Conglomerate fights against the hegemony of the Terran. The New Conglomerate is a separatist faction determined to remain free of the controlling and domineering Republic.
OL, Outfit Leader: The leader of an Outfit.
PA, Pump Action Shotgun: A shotgun weapon with a slower rate of fire, does increased damage over standard shotguns
PL, Platoon Leader: The leader of a Platoon (multiple Squads).
Prowler: A Terran Republic two seat tank known for its ability to rapid fire.
RoF, Rate of Fire: How fast a weapon fires.
Reaver:The New Conglomerate’s single seat fighter aircraft.
Resupply Terminal: Terminal where soldiers can change their class or spawn ground and air vehicles.
Rez, Res, Resurrect: Getting a revive from a medic tool instead of redeploying.
Scythe: The Vanu Sovereignty’s single seat fighter aircraft.
Skyguard: A Lightning equipped with the skyguard anti aircraft flak cannon.
SL, Squad Leader: The leader of a Squad.
SMG, Sub Machine Gun: A class of fully automatic weapon designed primary for hipfire.
Sunderer, Sundy: A 12 seat ground transport. Also often used as an AMS (Advanced Mobile Station).
TR, Terran Republic: With a militaristic government, the Terran Republic uses its Imperial and authoritarian might to impel humanity in peaceful coexistence through any means necessary.
TTK, Time to Kill: How long a weapon takes to kill a specified target.
UBGL, Under-Barrel Grenade Launcher: Attachment for some carbines/assault rifles that fire either frag or smoke grenades. Does not take grenade slot.
VS, Vanu Sovereignty: A technocratic faction that believes humanity can only evolve by rediscovering and tapping the lost technology of the Vanu. The Vanu Sovereignty are a transhumanist cult of academics, intellectuals, and technology worshippers who believe that human destiny lies in the further development and exploitation of the alien technology.
Vanguard: A New Conglomerate two seat tank known for its shield.
Warpgate, WG:The home base of any Empire on each continent.
Wraith: Cloaking module for the flash, usable by infiltrators only.
WUTU, Wait up Team up: Used by leadership to ask members to form up as a group (GotR specific)
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